{$CLEO}
0000:
thread 'hydra'
0@ = 0
wait 100
//version or MVL
05E0: 2@ = read_memory 0x594611 size 1 virtual_protect 0
if
2@ == 142
then
@END
:START
wait 100
if and
  80DE: not player $PLAYER_CHAR driving_vehicle_type #POLMAV
  80DE: not player $PLAYER_CHAR driving_vehicle_type #MAVERICK
  80DE: not player $PLAYER_CHAR driving_vehicle_type #SKIMMER
  80DE: not player $PLAYER_CHAR driving_vehicle_type #VCNMAV 
  00DF: actor $PLAYER_ACTOR driving
  05EE: key_pressed 90
jf @CHECK  
  //Get vehicle id
  03C1: 0@ = player $PLAYER_CHAR car
  1@ = Car.Model(0@)
  //set this id to 0x594611 
  05DF: write_memory 0x594611 size 1 value 1@ virtual_protect 0
:CHECK                    
wait 100
if 
  not 0@ == 0
jf @START
if
  80DC: not player $PLAYER_CHAR driving 0@ 
jf @START
  05DF: write_memory 0x594611 size 1 value 142 virtual_protect 0
jump @START
:END
wait 1000
03E5: text_box 'MVLNOTI'                     
end_thread