Здравствуйте, хотел спросить, как правильно использовать опкод 00F5: player $PLAYER_CHAR 0 -926.8099 -327.8378 13.3894 radius 4.0 4.0 4.0, просто когда я поставил координаты и выбрал радиус, бывает, что люди, спавнятся где-то в другом месте, а не в нужном
:Surv1
thread 'Surv1'
:Surv1_1
wait 0
if and
Player.Defined(0)
not wasted_or_busted
00F5: player $PLAYER_CHAR 0 -150.3148 951.5107 14.4061 radius 200.0 200.0 200.0
jf @Surv1_1
:Surv1_2
Model.Load(#ARMY)
Model.Load(#MALE01)
Model.Load(#M4)
Model.Load(#SNIPER)
038B: load_requested_models
:Surv1_3
wait 0
if and
Model.Available(#ARMY)
Model.Available(#MALE01)
Model.Available(#M4)
Model.Available(#SNIPER)
jf @Surv1_3
Actor.Create($SUR1, CivMale, #ARMY, 2.6261, 956.7853, 11.1667)
Actor.Angle($SUR1) = 89.2999
Actor.Create($SUR2, CivMale, #MALE01, -76.1792, 941.3915, 10.9061)
Actor.Angle($SUR2) = 184.4517
Actor.Health($SUR1) = 300
Actor.Health($SUR2) = 300
01B2: give_actor $SUR1 weapon 26 ammo 320
02E2: set_actor $SUR1 weapon_accuracy_to 80
01ED: clear_actor $SUR1 threat_search
0350: set_actor $SUR1 maintain_position_when_attacked 1
01B2: give_actor $SUR2 weapon 28 ammo 90
02E2: set_actor $SUR2 weapon_accuracy_to 85
01ED: clear_actor $SUR2 threat_search
0350: set_actor $SUR2 maintain_position_when_attacked 1
Model.Destroy(#ARMY)
Model.Destroy(#MALE01)
Model.Destroy(#M4)
Model.Destroy(#SNIPER)
:Surv1_4
wait 0
if and
Actor.Dead($SUR1)
Actor.Dead($SUR2)
jf @Surv1_4
Actor.RemoveReferences($SUR1)
Actor.RemoveReferences($SUR2)
jump @Surv1_1